<!-- HTML header for doxygen 1.8.3.1-->
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.3.1"/>
<title>Sifteo SDK: types.h Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/search.js"></script>
<script type="text/javascript">
  $(document).ready(function() { searchBox.OnSelectItem(0); });
</script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
<link href="doxygen-style-overrides.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<center>
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td id="projectlogo"><img alt="Sifteo SDK" src="sdk_logo.png"/></td>
  <td style="padding-left: 0.5em;">
   <div id="projectname">
   &#160;<span id="projectnumber">v1.0.0</span>
   </div>
  </td>
 </tr>
 </tbody>
</table>
</div>
</center>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.3.1 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Search');
</script>
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="index.html"><span>Home</span></a></li>
      <li><a href="pages.html"><span>Guides</span></a></li>
      <li><a href="modules.html"><span>Modules</span></a></li>
      <li><a href="annotated.html"><span>Reference</span></a></li>
      <li>
        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
               alt=""/>
          <input type="text" id="MSearchField" value="Search" accesskey="S"
               onfocus="searchBox.OnSearchFieldFocus(true)" 
               onblur="searchBox.OnSearchFieldFocus(false)" 
               onkeyup="searchBox.OnSearchFieldChange(event)"/>
          </span><span class="right">
            <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
          </span>
        </div>
      </li>
    </ul>
  </div>
  <div id="navrow2" class="tabs2">
    <ul class="tablist">
      <li><a href="files.html"><span>File&#160;List</span></a></li>
    </ul>
  </div>
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Groups</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Pages</a></div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>

<div id="nav-path" class="navpath">
  <ul>
<li class="navelem"><a class="el" href="dir_12cda917fe1d7c8b4e7d2501bb3636e4.html">sdk</a></li><li class="navelem"><a class="el" href="dir_2f23e30b638d6a5f333babd9a5d183e1.html">include</a></li><li class="navelem"><a class="el" href="dir_d5ace589187da7c83c1a7507ec9fbbef.html">sifteo</a></li><li class="navelem"><a class="el" href="dir_98709e02e7c64fbd43f235c79e1e8259.html">abi</a></li>  </ul>
</div>
</div><!-- top -->
<div class="header">
  <div class="headertitle">
<div class="title">abi/types.h</div>  </div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* -*- mode: C; c-basic-offset: 4; intent-tabs-mode: nil -*-</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> * This file is part of the public interface to the Sifteo SDK.</span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * Copyright &lt;c&gt; 2012 Sifteo, Inc. All rights reserved.</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;</div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="preprocessor">#ifndef _SIFTEO_ABI_TYPES_H</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SIFTEO_ABI_TYPES_H</span></div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="preprocessor">#ifdef NOT_USERSPACE</span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#   include &lt;stdint.h&gt;</span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="preprocessor"></span><span class="keyword">extern</span> <span class="stringliteral">&quot;C&quot;</span> {</div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * Standard integer types. This is a subset of what&#39;s in stdint.h,</span></div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * but we define them ourselves since system headers are not available.</span></div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * If we&#39;re doing a non-userspace build, however, these are pulled in</span></div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> * from stdint.h above.</span></div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;</div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="preprocessor">#ifndef NOT_USERSPACE</span></div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="preprocessor"></span>    <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">char</span> int8_t;</div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;    <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> uint8_t;</div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;    <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">short</span> int16_t;</div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;    <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> uint16_t;</div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;    <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">int</span> int32_t;</div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;    <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> uint32_t;</div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;    <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> int64_t;</div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;    <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> uint64_t;</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;    <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">long</span> intptr_t;</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;    <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> uintptr_t;</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="comment">// We can use &#39;bool&#39; even in pure C code.</span></div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="preprocessor">#ifndef __cplusplus</span></div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="preprocessor"></span>    <span class="keyword">typedef</span> uint8_t bool;</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="comment"> * Basic data types which are valid across the user/system boundary.</span></div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;</div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="preprocessor">#define _SYS_NUM_CUBE_SLOTS     24      // Total supported cube slots</span></div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_CUBE_ID_INVALID    0xFF    // Reserved _SYSCubeID value</span></div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_BATTERY_MAX        0x10000 // Battery levels are 16.16 fixed point</span></div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="keyword">typedef</span> uint8_t _SYSCubeID;             <span class="comment">// Cube slot index</span></div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="keyword">typedef</span> uint8_t _SYSNeighborID;         <span class="comment">// Neighbored object ID (superset of _SYSCubeID)</span></div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;<span class="keyword">typedef</span> int8_t _SYSSideID;              <span class="comment">// Cube side index</span></div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;<span class="keyword">typedef</span> uint32_t _SYSCubeIDVector;      <span class="comment">// One bit for each cube slot, MSB-first</span></div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="keyword">typedef</span> uint8_t _SYSAssetSlot;          <span class="comment">// Ordinal for one of the game&#39;s asset slots</span></div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;</div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;<span class="comment"> * Small vector types</span></div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;</div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="keyword">struct </span>_SYSInt2 {</div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;    int32_t x, y;</div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;};</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="keyword">struct </span>_SYSInt3 {</div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;    int32_t x, y, z;</div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;};</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;<span class="keyword">union </span>_SYSByte4 {</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    <span class="keyword">struct </span>{</div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        int8_t x, y, z, w;</div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;    };</div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;    uint32_t value;</div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;};</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;<span class="comment"> * Neighbors</span></div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;</div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;<span class="preprocessor">#define _SYS_NEIGHBOR_TYPE_MASK     0xE0    // Mask for neighbor type bits</span></div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_NEIGHBOR_ID_MASK       0x1F    // Mask for neighbor ID bits</span></div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;<span class="preprocessor">#define _SYS_NEIGHBOR_CUBE          0x00    // Neighbored to normal cube</span></div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_NEIGHBOR_BASE          0x20    // Neighbored to base</span></div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;<span class="preprocessor">#define _SYS_NEIGHBOR_NONE          0xFF    // No neighbor</span></div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;<span class="keyword">union </span>_SYSNeighborState {</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;    uint32_t value;</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    _SYSNeighborID sides[4];</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;};</div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;<span class="comment"> * Motion reporting</span></div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;<span class="preprocessor">#define _SYS_MOTION_MAX_ENTRIES     256     // Max size of motion buffer</span></div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_MOTION_TIMESTAMP_NS    250000  // Nanoseconds per timestamp unit (0.25 ms)</span></div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_MOTION_TIMESTAMP_HZ    4000    // Reciprocal of _SYS_MOTION_TIMESTAMP_NS</span></div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;<span class="keyword">struct </span>_SYSMotionBufferHeader {</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;    uint8_t tail;           </div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;    uint8_t last;           </div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;    uint8_t rate;           </div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;    uint8_t reserved;       </div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;    <span class="comment">/*</span></div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;<span class="comment">     * Followed by variable-size array of _SYSByte4.</span></div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;<span class="comment">     *</span></div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;<span class="comment">     * The &#39;w&#39; field is used for a timestamp, encoded as a (delta - 1) since</span></div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;<span class="comment">     * the last mesurement, in units of _SYS_MOTION_TIMESTAMP_NS. This means</span></div>
<div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;<span class="comment">     * the maximum representable delta is exactly 64 milliseconds. Deltas of</span></div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;<span class="comment">     * longer than this will be represented by duplicating samples in the buffer.</span></div>
<div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;<span class="comment">     */</span></div>
<div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;};</div>
<div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;</div>
<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;<span class="keyword">struct </span>_SYSMotionBuffer {</div>
<div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;    <span class="keyword">struct </span>_SYSMotionBufferHeader header;</div>
<div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;    <span class="keyword">union </span>_SYSByte4 samples[_SYS_MOTION_MAX_ENTRIES];</div>
<div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;};</div>
<div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;</div>
<div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;<span class="keyword">struct </span>_SYSMotionMedianAxis {</div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;    int8_t median;</div>
<div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;    int8_t minimum;</div>
<div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;    int8_t maximum;</div>
<div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;};</div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;</div>
<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;<span class="keyword">struct </span>_SYSMotionMedian {</div>
<div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;    <span class="keyword">struct </span>_SYSMotionMedianAxis axes[3];</div>
<div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;};</div>
<div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;</div>
<div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;<span class="comment"> * Type bits, for use in the &#39;tag&#39; for the low-level _SYS_log() handler.</span></div>
<div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;<span class="comment"> * Normally these don&#39;t need to be used in usermode code, they&#39;re inserted</span></div>
<div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;<span class="comment"> * automatically by slinky when expanding _SYS_lti_log().</span></div>
<div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;</div>
<div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;<span class="preprocessor">#define _SYS_LOGTYPE_FMT            0       // param = strtab offest</span></div>
<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_LOGTYPE_STRING         1       // param = 0, v1 = ptr</span></div>
<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_LOGTYPE_HEXDUMP        2       // param = length, v1 = ptr</span></div>
<div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_LOGTYPE_SCRIPT         3       // param = script type</span></div>
<div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;<span class="preprocessor">#define _SYS_SCRIPT_NONE            0       // Normal logging</span></div>
<div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_SCRIPT_LUA             1       // Built-in Lua interpreter</span></div>
<div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;<span class="comment"> * Internal state of the Pseudorandom Number Generator, maintained in user RAM.</span></div>
<div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;</div>
<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;<span class="keyword">struct </span>_SYSPseudoRandomState {</div>
<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;    uint32_t a, b, c, d;</div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;};</div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;<span class="comment"> * Versioning.</span></div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;<span class="comment"> * SYS_FEATUREs is a mask of features supported by the current version of the OS.</span></div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;<span class="comment"> * NB: be sure to add any new features to _SYS_FEATURE_ALL.</span></div>
<div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;</div>
<div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;<span class="preprocessor">#define _SYS_OS_VERSION_MASK        0xffffff</span></div>
<div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_HW_VERSION_SHIFT       24</span></div>
<div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;<span class="comment">// defaults for earlier OS versions that don&#39;t support _SYS_version()</span></div>
<div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;<span class="preprocessor">#define _SYS_OS_VERSION_NONE        0x00</span></div>
<div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_HW_VERSION_NONE        0x00</span></div>
<div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;<span class="preprocessor">#define _SYS_FEATURE_SYS_VERSION    (1 &lt;&lt; 0)</span></div>
<div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_FEATURE_ALL            (_SYS_FEATURE_SYS_VERSION)</span></div>
<div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;<span class="comment"> * Hardware IDs are 64-bit numbers that uniquely identify a</span></div>
<div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;<span class="comment"> * particular cube. A valid HWIDs never contains 0xFF bytes.</span></div>
<div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;</div>
<div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;<span class="preprocessor">#define _SYS_HWID_BYTES         8</span></div>
<div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_HWID_BITS          64</span></div>
<div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_INVALID_HWID       ((uint64_t)-1)</span></div>
<div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;<span class="comment"> * Filesystem</span></div>
<div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;</div>
<div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;<span class="preprocessor">#define _SYS_FS_VOL_GAME            0x4d47</span></div>
<div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_FS_VOL_LAUNCHER        0x4e4c</span></div>
<div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;<span class="preprocessor">#define _SYS_FS_MAX_OBJECT_KEYS     256</span></div>
<div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_FS_MAX_OBJECT_SIZE     4080</span></div>
<div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;<span class="comment">// Opaque nonzero ID for a filesystem volume</span></div>
<div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;<span class="keyword">typedef</span> uint32_t _SYSVolumeHandle;      </div>
<div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160;</div>
<div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160;<span class="comment">// Application-defined ID for a key in our key/value object store</span></div>
<div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;<span class="keyword">typedef</span> uint8_t _SYSObjectKey;</div>
<div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;</div>
<div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;<span class="keyword">struct </span>_SYSFilesystemInfo {</div>
<div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;    uint32_t unitSize;          <span class="comment">// Size of allocation unit, in bytes</span></div>
<div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;    uint32_t totalUnits;        <span class="comment">// Total number of allocation units on device</span></div>
<div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;    uint32_t freeUnits;         <span class="comment">// Number of free or immediately-recyclable units</span></div>
<div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;    uint32_t systemUnits;       <span class="comment">// Used by system data (cube pairing data, asset cache)</span></div>
<div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;    uint32_t launcherElfUnits;  <span class="comment">// Used by launcher ELF volumes</span></div>
<div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;    uint32_t launcherObjUnits;  <span class="comment">// Used by StoredObjects owned by launcher</span></div>
<div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160;    uint32_t gameElfUnits;      <span class="comment">// Used by game ELF volumes</span></div>
<div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;    uint32_t gameObjUnits;      <span class="comment">// Used by StoredObjects owned by games</span></div>
<div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160;    uint32_t selfElfUnits;      <span class="comment">// Used by the currently executing volume (may overlap with above)</span></div>
<div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;    uint32_t selfObjUnits;      <span class="comment">// StoredObjects owned by the currently executing volume (may overlap with above)</span></div>
<div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;};</div>
<div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;</div>
<div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;<span class="comment"> * RFC4122 compatible UUIDs.</span></div>
<div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;<span class="comment"> * These are used in game metadata, to uniquely identify a particular</span></div>
<div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;<span class="comment"> * binary. They are stored in network byte order, with field names compatible</span></div>
<div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;<span class="comment"> * with RFC4122.</span></div>
<div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;</div>
<div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;<span class="keyword">struct </span>_SYSUUID {</div>
<div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;    <span class="keyword">union </span>{</div>
<div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;        <span class="keyword">struct </span>{</div>
<div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;            uint32_t time_low;</div>
<div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160;            uint16_t time_mid;</div>
<div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160;            uint16_t time_hi_and_version;</div>
<div class="line"><a name="l00224"></a><span class="lineno">  224</span>&#160;            uint8_t clk_seq_hi_res;</div>
<div class="line"><a name="l00225"></a><span class="lineno">  225</span>&#160;            uint8_t clk_seq_low;</div>
<div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160;            uint8_t node[6];</div>
<div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;        };</div>
<div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;        uint8_t  bytes[16];</div>
<div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;        uint16_t hwords[8];</div>
<div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;        uint32_t words[4];</div>
<div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;    };</div>
<div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;};</div>
<div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;</div>
<div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;<span class="comment"> * System error codes, returned by some syscalls:</span></div>
<div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;<span class="comment"> *   - _SYS_fs_objectRead</span></div>
<div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;<span class="comment"> *   - _SYS_fs_objectWrite</span></div>
<div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;<span class="comment"> * Where possible, these numbers line up with standard POSIX errno values.</span></div>
<div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;</div>
<div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;<span class="preprocessor">#define _SYS_ENOENT     -2      // No such object found</span></div>
<div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_EFAULT     -14     // Bad address</span></div>
<div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_EINVAL     -22     // Invalid argument</span></div>
<div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _SYS_ENOSPC     -28     // No space left on device</span></div>
<div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;<span class="comment"> * Flags for _SYS_shutdown()</span></div>
<div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;</div>
<div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;<span class="preprocessor">#define _SYS_SHUTDOWN_WITH_UI       (1 &lt;&lt; 0)    // Present shutdown user interface, allow cancellation</span></div>
<div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;</div>
<div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;<span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;<span class="preprocessor"></span>}  <span class="comment">// extern &quot;C&quot;</span></div>
<div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;<span class="preprocessor">#endif</span></div>
</div><!-- fragment --></div><!-- contents -->
<!-- HTML footer for doxygen 1.8.3.1-->
<!-- start footer part -->
    <hr class="footer"/>
    <address class="footer">
        <p><a href="http://sifteo.com">Sifteo</a> SDK v1.0.0 <small>(see <a href="https://developers.sifteo.com/sifteosdk">all versions</a>)</small></p>
        <p>Last updated Wed Mar 27 2013, by <a href="http://www.stack.nl/~dimitri/doxygen">Doxygen</a></p>
    </address>
</body>
</html>
